JAIL BREAK

THE LAWFUL PRESIDENT OF THE PLANET DUNROAMIN HAS BEEN IMPRISONED AFTER HIS LAWFUL GOVERNMENT WAS OVER THROWN BY REBELS. SAID REBELS WERE AIDED IN THEIR REVOLUTION BY AN OFF WORLD MEGACORP.

YOUR MERC PLATOON, A LIGHTLY EQUIPPED STRIKER TYPE ORGANIZATION HAS BEEN HIRED BY MR JONES TO FREE THE LEGAL PRESIDENT AND GET HIM OFF WORLD. THIS IS A LOW PROFILE, LOW BUDGET OPERATION. THERE IS ONLY ONE SHIP AVAILABLE FOR OFF WORLD TRANSPORT, AND NO HOPE OF HELP IF ANYTHING GOES WRONG.

THE PRESIDENT IS BEING HELD IN AN ISOLATED PRISON COMPOUND OVER ON BETA CONTINENT WHICH IS LARGELY UN SETTLED, WITH ONLY A FEW PETROCMICAL EXTRACTION AND OTHER MINING OPERATION SITES. THERE ARE NO OTHER SETTLEMENTS ON THE CONTINENT.

THE PRISON IS LOCATED ON A PENISULA, COVERED WITH HEAVY JUNGLE AND SWAMP. THE JUNGLE AND SWAMP ARE ALIVE WITH THE LOCAL VERSION OF "DINOSAURS", BOTH PLANT AND MEAT EATERS. THE RIVERS, LAKES AND SEAS ALSO HAVE AQUATIC "DINOSAURS" IN THEM, AND THERE ARE FLYING "DINOSAURS" AS WELL-SOME WITH A 50-FT WINGSPAN!

THE PRISON IS A CELLBLOCK, A BARRACKS, A MESSHALL, OFFICER'S QUARTERS, SMALL HOSPITAL, AND A MOTOR POOL AREA. ALL ARE SUR - ROUNDED BY AN ELECTRIFIED WIRE FENCE, AND A MINE FIELD: THERE IS ALSO AN ULTRASONIC FIELD THAT IS PAINFUL TO THE EARS OF THE WALK - ING AND FLYING "DINOSAURS". SO THESE BEASTS AVOID THE PRISON - MOST OF THE TIME.IT CAN BE SAFELY ASSUMED THAT THERE ARE SURVEIL - LANCE AND DETECTION SYSTEMS IN PLACE FOR AIR AND GROUND USE. THE PRISON GARRISON IS PLA - TOON SIZE, WITH LIGHT PERSONAL ARMOR, SMALL ARMS AND SQUAD SUPPORT WEAPONS. DUE TO THE LOCAL WILD LIFE, IT IS ALSO SAFE TO ASSUME THEIR IS SOME HEAVY WEA - PONS CAPABILITY TOO.

THE SCENARIO ASSUMES SAFE INTRODUCTION OF THE MERC UNIT ONTO THE SURFACE OF DUNROAMIN AND AN UNDISCOVERED APPROACH MARCH TO THE PRISON JUMP OFF POSTIONS FOR THE ATTACK. THE ATTACK GOES IN AT NIGHT WHEN ALL BUT THE DUTY WATCH ARE ASLEEP IN THEIR BUNKS. DUNROAMIN HAS NO NATURAL SATELLITE, SO IT IS A MOONLESS, BLACK NIGHT. THERE IS A CHANCE OF HEAVY RAINFALL(THAT TIME OF THE YEAR). CHECK AT THE START OF EACH TURN FOR RAIN!!!!!

ROLL 1D6 FOR RAINFALL TO OCCUR. SCORE AS LISTED BELOW:

1-NO RAINFALL! CHECK AGAIN NEXT TURN!!!!!

2 - 4 THUNDER AND LIGHTNING OF SPECTACULAR PROPORTIONS THIS TURN, WITH A RISING WIND (CHECK WIND DIRECTION!). LIGHTNING, THUNDER AND WIND CONTINUE FOR 3 TURNS!!! AFTER THAT CHECK AGAIN. LIGHTNING DAZZLES UNPROTECTED EYES AS A PHOTON FLASH GRENADE, OR A FLARE. ALL TROOPS ABILITY TO HEAR NORMALLY IS ZERO! FIGURE MUST BE WITHIN 6 " TO HEAR SHOUTED ORDERS, AND WITH BASES TOUCHING FOR NORMAL CONVERSATION!

5- AS IN 2 THRU 4 ABOVE, BUT IT STARTS TO RAIN, HEAVILY!! REDUCE VISIBILITY BY 6" FOR ALL TROOPS EQUIPPED WITH VISION ENHANCE - MENT GEAR, AND 12" FOR ALL TROOPS WITHOUT SAME. RAINFALL WILL CONTINUE FOR 1D6=1 TURNS. AFTER THAT A CHECK AGAIN.

6= THE MOTHER OF ALL MONSOON STORMS !!!! THUNDER, LIGHNING, WIND, AND VERY HEAVY RAIN!!!!!! TROOPS WITHOUT VISION ENHANCE -MENT GEAR, VISIBILITY REDUCE TO 6 " PERIOD. LIGHTNING EFFECTS AS IN 2-5 ABOVE!! TROOPS WITH VISION ENHANCEMENT GEAR REDUCE VISION BY 12".

OTHER STORM SIDE EFFECTS ARE LISTED BELOW:

A. AFTER THREE OR MORE TURNS OF RAIN, REDUCE MOVEMENT BY 1/2 FOR MUD AND UNCERTAIN FOOTING.

B. AFTER THREE OR MORE TURNS OF THE WEATHER EFFECTS(RAIN, WIND, LIGHTNING, CHECK ONCE EACH TURN FOR PRISON POWER, COMMO (LANDLINES), ELECTRIFIED FENCE, ULTRA SONIC FIELD, SURVEILLANCE ,AND DETECTION SYSTEMS FAILURE BY ROLLING 1D6 ONCE EACH AND EVERY TURN. SCORE:

1= ALL SYSTEMS FAIL AT THE SAME TIME!!!!! CATASTROPIC FAILURE - ALL REMAIN DOWN FOR THE REST OF THE GAME.

2=LANDLINE COMMO SYSTEM FAIL URE!!! CAN BE RESTORED IN 1D6 TURNS.

3=SURVEILLANCE SYSTEMS FAILURE AND DETECTION SYSTEMS FAILURE!!! CAN BE RESTORED IN 1D6 TURNS.

4=POWER SYSTEMS FAILURE! BACK - UPS CUT IN NEXT TURN DURING START OF MOVEMENT!!!

5= ULTRASONIC FIELD SYSTEM FAILURE!!! CAN BE RESTORED IN 1D6 TURNS.

6=ELECTRIFIED FENCE SYSTEM FAILURE!!!! CAN BE RESTORED IN 1D6 TURNS.

STORMS MAY CAUSE THE HONKA - SAUR HERD TO STAMPEDE IN A RANDOM DIRECTION EACH TURN!! ROLL1D6, SCORE A 1 FOR A STAMPEDE!!!

CARNOSAURS IGNOR THE STORM AND HUNT AS USUAL. WILL ATTACK ANY HUMAN(S) ENCOUNTERED WITH IN 6" OF THE PACK!!!! AUTOMATICAL -LY!!!!!!!!!!!!!

NESSIE WILL ONLY LEAVE THE SWAMP IF ANY EXPLOSIONS INSIDE OF SAME DISTURB HER SLEEP!!!! MOVE RANDOMLY UNTIL SHE CAN SEE ANY HUMANS OR EXPLOSIONS!! SHE WILL ZERO IN ON EXPLOSIONS FIRST, HUMANS SECOND, UNLESS SHE SEES A HUMAN THAT HURTS HER!!!!!!!!! THEN ALL HUMANS ARE THE ENEMY!!!!

MERC PLATOON MAY BE EQUIPPED UP TO THE STANDARDS OF PLAIN JANE WH40K SM. NOTHING BETTER! MERC PLATOON MAY NOT HAVE MORE THAN 50 BODS EITHER.

GM PLACES THE PRESIDENT IN A CELL, AS WELL AS ANY OTHER PRISONERS. THE PRESIDENT'S FACE IS KNOWN TO THE MERCS.

GM ARRANGES WATCH SCHEDULE FOR ALL GUARDS AND GIVES IT TO THE PRISON COMMANDER. ALSO A LIST OF ALL DAILY FORMATIONS AT THE PRISON-THESE ARE HELD OUTSIDE AND CAN BE SEEN BY MERCS.

PRISON COMMANDER PLACES ALL OFF WATCH OFFICERS AND MEN IN QUARTERS. WEAPOS AND AMMO ARE STORED IN BARRACKS ARMS ROOM. ANY OFFICER/ NCO CAN OPEN SAME.

IT TAKES ONE TURN TO DON ARMOR AND EQUIPMENT. ARMS / AMMO CAN BE PASSED OUT OF THE ARMS ROOM TO 6 TROOPERS PER TURN BY 2 MEN INSIDE THE ARMS ROOM TO TROOPS LINE UP OUTSIDE OF SAME!

ALL VEHICLES ASSIGNED TO THE PRISON ARE LOCKED AT NIGHT!!!! KEYS ARE IN THE MOTOR POOL SHACK. ALL FUEL STORAGE IS BELOW GROUND. ANY HITS ON THE "GAS PUMP" THAT CAUSE DAMAGE WILL CAUSE A FIRE AUTOMATICALLY! I USED A 2" CIRCLE AS THE FIRE ZONE.

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